The cherry on the crap sundae was clipping and texture issues so bad I couldn't tell what was happening during the FINAL FIGHT SEQUENCE!!! For once, I was happy it was a "quicktime event" since I couldn't tell what was going on with the exception of the button prompts. blowing themselves up, not being able to enter ANY vehicle (it was not a mission restriction or anything like that), bombs dropping WAAAAAY off target, and an old favorite.falling through the map. Here are some of the things I actually encountered: enemies showing up in Challenges (they're not supposed to), helicopters vanishing right in front of me (this happened a LOT towards the end of the game), A.I. Finally towards the end of the game, it had gone completely insane with "mad cow disease". The first few hours of game time I didn't notice much, but after that, it started to creep in like a virus. First and foremost, and please understand I mean this with all my heart, this game is the most GLITCHY GAME I HAVE EVER PLAYED. Sad to say though, that's it for the positives.
For me, I never got bored hijacking helicopters and tanks so that I could demolish a whole city block. You will never run out of air-strikes or vehicles so the world really is your blow up. Each mission or objective you complete you get money, unlock more weapons, and/or find new contacts. In this game you have to go between different factions to progress the story as well as doing some side missions for them. It's the standard sandbox game where you go around do various missions for various groups of people. I chose Phil LaMarr since he always has a cigar in his mouth (no matter how high he gets blown up into the air).
Mercenaries 2 pc no voice tv#
At the beginning of the game you get to choose between a white guy with a mohawk, a black guy voiced by Mad TV and Pulp Fiction (he was the reason the car needed cleaning) star Phil LaMarr, and some chick. GAMEPLAY: Boy if you thought that last paragraph was long, you ain't seen nothing yet. Long story (pun intended) short, it's "passable". Hmmm.I guess I kind of did rip the story apart.
I know not all games can have stories like Mass Effect, Bioshock, or even Call of Duty, but we as the consumer should have at least some minimal standards for a game's story. Yea that can be true, but personally I'm kind of sick of that excuse. I know, I know it's just a fun sandbox game and it doesn't need a real good story. It's very predictable, by the numbers, and well.boring.
It was literally like the developers filled out some "Mad-Lib: Sandbox Action Game Edition". But the disappointment here is that it's so.by the book. It is what it is and like I have said before, there are very little games in which I would consider the story their strong point. Now I'm not going to rip the story apart. So you have to work your way back up the mercenary/guerrilla ladder in Venezuela and get your revenge. Of course after you do the deed, he screws you over and snuffs you the money he owes you. You play as a Mercenary (obviously) who was sent to do some dirty work for a man named Salone. So does the sequel help carry on that same atmosphere. It was one of the first games to really capitalize on the whole "blow everything up with crazy over-the-top ways". The original Mercenaries game was well received by critics and gamers alike. But let's start with the most recent game I finished Mercenaries 2: World in Flames. Well I'm coming back with a vengeance cause I have TONS of games I want to talk about. I mean DANG (got to watch that dirty mouth of mine ) it's been too long since I have done a review here. Now in all the games I review I look at six areas: STORY, GAMEPLAY, GRAPHICS, SOUND/MUSIC, REPLAY VALUE, and PRICE VALUE.ĭam.uh. Smokin' Gamer here again (and it's been waaay too long) with another (Somewhat) Quick Review.